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  2. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f(x) = 0. As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form, root-finding algorithms provide approximations to zeros.

  3. List of trigonometric identities - Wikipedia

    en.wikipedia.org/wiki/List_of_trigonometric...

    A formula for computing the trigonometric identities for the one-third angle exists, but it requires finding the zeroes of the cubic equation 4x 3 − 3x + d = 0, where is the value of the cosine function at the one-third angle and d is the known value of the cosine function at the full angle.

  4. Proofs of trigonometric identities - Wikipedia

    en.wikipedia.org/wiki/Proofs_of_trigonometric...

    This geometric argument relies on definitions of arc length and area, which act as assumptions, so it is rather a condition imposed in construction of trigonometric functions than a provable property. [2] For the sine function, we can handle other values. If θ > π /2, then θ > 1. But sin θ ≤ 1 (because of the Pythagorean identity), so sin ...

  5. Integration by reduction formulae - Wikipedia

    en.wikipedia.org/wiki/Integration_by_reduction...

    To compute the integral, we set n to its value and use the reduction formula to express it in terms of the (n – 1) or (n – 2) integral. The lower index integral can be used to calculate the higher index ones; the process is continued repeatedly until we reach a point where the function to be integrated can be computed, usually when its index is 0 or 1.

  6. Integration using Euler's formula - Wikipedia

    en.wikipedia.org/wiki/Integration_using_Euler's...

    At this point we can either integrate directly, or we can first change the integrand to 2 cos 6x − 4 cos 4x + 2 cos 2x and continue from there. Either method gives Either method gives ∫ sin 2 ⁡ x cos ⁡ 4 x d x = − 1 24 sin ⁡ 6 x + 1 8 sin ⁡ 4 x − 1 8 sin ⁡ 2 x + C . {\displaystyle \int \sin ^{2}x\cos 4x\,dx=-{\frac {1}{24 ...

  7. Contour integration - Wikipedia

    en.wikipedia.org/wiki/Contour_integration

    However, the important thing to note is that z 1/2 = e (Log z)/2, so z 1/2 has a branch cut. This affects our choice of the contour C . Normally the logarithm branch cut is defined as the negative real axis, however, this makes the calculation of the integral slightly more complicated, so we define it to be the positive real axis.

  8. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1;b 1].The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs.

  9. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    def f (x): return x ** 2-2 # f(x) = x^2 - 2 def f_prime (x): return 2 * x # f'(x) = 2x def newtons_method (x0, f, f_prime, tolerance, epsilon, max_iterations): """Newton's method Args: x0: The initial guess f: The function whose root we are trying to find f_prime: The derivative of the function tolerance: Stop when iterations change by less ...