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RBXM – Roblox Studio model file (XML, binary) RBXMX – Roblox Studio model file (exclusively XML) RPM – Red Hat package/installer for Fedora, RHEL, and similar systems. SB – Scratch 1.x file; SB2 – Scratch 2.0 file; SB3 – Scratch 3.0 file; SEN – Scifer Archive (.sen) – Scifer Internal Archive Type; SF2 – Polyphone Soundfont 2
Apache ORC (Optimized Row Columnar) file format 4F 62 6A 01: Obj␁ 0 avro Apache Avro binary file format 53 45 51 36: SEQ6: 0 rc RCFile columnar file format 3C 72 6F 62 6C 6F 78 21 <roblox! 0 rbxl Roblox place file [71] 65 87 78 56: e‡xV: 0 p25 obt PhotoCap Object Templates 55 55 AA AA: UUªª: 0 pcv PhotoCap Vector 78 56 34: xV4: 0 pbt pdt ...
3D object file format (.off, .coff) [28] OFF is an acronym for Object File Format. Used for storing and exchanging 3D models. [49] OGA Audio file in the Ogg container format libogg: OGG Vorbis audio in the Ogg container format libogg: OGV Video file in the Ogg container format libogg: OGX Ogg Multiplex Profile libogg: OPUS: Ogg/Opus audio file
Pages in category "3D graphics file formats" The following 23 pages are in this category, out of 23 total. This list may not reflect recent changes. ..3ds; 0–9.
Open Asset Import Library (Assimp) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats. Written in C++ , it offers interfaces for both C and C++.
COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.
Texture format used by many 3d application. Yes TIFF: Tag Image File Format Adobe Systems.tiff, .tif image/tiff Document scanning and imaging format, also functions as a container. Yes TIFF/EP: Tag Image File Format / Electronic Photography International Organization for Standardization TIFF.tiff, .tif UFO: Ulead File for Objects .ufo VML
Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...