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  2. Clockwise - Wikipedia

    en.wikipedia.org/wiki/Clockwise

    In general, most card games, board games, parlor games, and multiple team sports play in a clockwise turn rotation in Western Countries and Latin America and there is typically resistance to playing counterclockwise. Traditionally, and for the most part today, turns pass counterclockwise in many Asian countries.

  3. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations , which have no fixed points, and (hyperplane) reflections , each of them having an entire ( n − 1) -dimensional flat of ...

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R:

  5. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  6. Wikipedia:Reference desk/Archives/Mathematics/2010 September ...

    en.wikipedia.org/.../Mathematics/2010_September_1

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  7. Quadrant (plane geometry) - Wikipedia

    en.wikipedia.org/wiki/Quadrant_(plane_geometry)

    The expression reads "All Science Teachers Crazy" and proceeding counterclockwise from the upper right quadrant, we see that "All" functions are positive in quadrant I, "Science" (for sine) is positive in quadrant II, "Teachers" (for tangent) is positive in quadrant III, and "Crazy" (for cosine) is positive in quadrant IV.

  8. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    And these systems of the mathematics convention may measure the azimuthal angle counterclockwise (i.e., from the south direction x-axis, or 180°, towards the east direction y-axis, or +90°)—rather than measure clockwise (i.e., from the north direction x-axis, or 0°, towards the east direction y-axis, or +90°), as done in the horizontal ...

  9. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    This is Rodrigues' formula for the axis of a composite rotation defined in terms of the axes of the two component rotations. He derived this formula in 1840 (see page 408). [3] The three rotation axes A, B, and C form a spherical triangle and the dihedral angles between the planes formed by the sides of this triangle are defined by the rotation ...