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  2. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    In the state-transition table, all possible inputs to the finite-state machine are enumerated across the columns of the table, while all possible states are enumerated across the rows. If the machine is in the state S 1 (the first row) and receives an input of 1 (second column), the machine will stay in the state S 1 .

  3. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    State diagram for a turnstile A turnstile. An example of a simple mechanism that can be modeled by a state machine is a turnstile. [4] [5] A turnstile, used to control access to subways and amusement park rides, is a gate with three rotating arms at waist height, one across the entryway.

  4. File:Finite state machine example with comments.svg

    en.wikipedia.org/wiki/File:Finite_state_machine...

    This diagram was created with a text editor. ... Finite state machine example with comments in hi.svg: 07:23, 12 April 2021: 420 × 560 (4 KB) Polluks: Typo:

  5. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.

  6. Mealy machine - Wikipedia

    en.wikipedia.org/wiki/Mealy_machine

    The state diagram for a Mealy machine associates an output value with each transition edge, in contrast to the state diagram for a Moore machine, which associates an output value with each state. When the input and output alphabet are both Σ , one can also associate to a Mealy automata a Helix directed graph [ clarification needed ] ( S × Σ ...

  7. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    A transition without consuming an input symbol is called an ε-transition and is represented in state diagrams by an arrow labeled "ε". ε-transitions provide a convenient way of modeling systems whose current states are not precisely known: i.e., if we are modeling a system and it is not clear whether the current state (after processing some ...

  8. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    An ASM state, represented as a rectangle, corresponds to one state of a regular state diagram or finite-state machine. The Moore type outputs are listed inside the box. State Name. State Name: The name of the state is indicated inside the circle and the circle is placed in the top left corner or the name is placed without the circle. State box

  9. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.