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  2. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Key elements include dedicated artificial intelligence processors ("Tensor cores") and dedicated ray tracing processors ("RT cores"). Turing leverages DXR, OptiX, and Vulkan for access to ray tracing. In February 2019, Nvidia released the GeForce 16 series GPUs, which utilizes the new Turing design but lacks the RT and Tensor cores.

  3. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan provides unified management of compute kernels and graphical shaders, eliminating the need to use a separate compute API in conjunction with a graphics API. Ray tracing is provided in a set of cross-vendor extensions, which together are analogous to the OptiX and DirectX Raytracing APIs. [35] No such functionality is exposed in OpenGL.

  4. GeForce 20 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_20_series

    With the GeForce 20 series, Nvidia introduced the RTX development platform. RTX uses Microsoft's DXR, Nvidia's OptiX, and Vulkan for access to ray tracing. [54] The ray tracing technology used in the RTX Turing GPUs was in development at Nvidia for 10 years. [55] Nvidia's Nsight Visual Studio Edition application is used to inspect the state of ...

  5. Ray tracing will come to more games with a new Vulkan SDK - AOL

    www.aol.com/news/vulkan-ray-tracing-support-sdk...

    Vulkan's updated software kit should bring ray tracing to more games and apps without depending on DirectX.

  6. Ray tracing explained: The future of hyper-realistic graphics

    www.aol.com/news/2018-04-16-the-future-of-ray...

    Ray tracing has perennially been just on the horizon, but at GDC 2018, both NVIDIA and Microsoft showed off technology that could make real-time ray tracing a reality. Typical graphics technology ...

  7. NVIDIA Ray Tracing Explained in Time for New Driver and Demos

    www.aol.com/news/nvidia-ray-tracing-explained...

    Nvidia explains ray tracing in a video released Thursday, just in time for a new driver for GeForce GTX GPUs and new demos demonstrating the technology, according to a press release. The explainer ...

  8. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  9. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]