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  2. Lightspark - Wikipedia

    en.wikipedia.org/wiki/Lightspark

    Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.

  3. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    As of January 2025, Ruffle supports most older Flash content, which use ActionScript 1.0 and 2.0, with 95% of the language and 78% of the API having been implemented. [8] Support for ActionScript 3.0 has improved significantly since August 2022, with about 90% of the language and 76% of the API having been implemented, and an additional 7% of ...

  4. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    ActionScript 3 primitive (prime) data types [13] Boolean: The Boolean data type has only two possible values: true and false or 1 and 0. No other values are valid. int: The int data type is a 32-bit integer between -2,147,483,648 and 2,147,483,647. Null: The Null data type contains only one value, null. This is the default value for the String ...

  5. Action Message Format - Wikipedia

    en.wikipedia.org/wiki/Action_Message_Format

    ECMA Array - 0x08 (32-bit entry count) Object End - 0x09 (preceded by an empty 16-bit string length) Strict Array - 0x0a (32-bit entry count) Date - 0x0b (Encoded as IEEE 64-bit double-precision floating point number with 16-bit integer time zone offset) Long String - 0x0c (32-bit integer string length with UTF-8 string)

  6. ActionScript 3.0 - Wikipedia

    en.wikipedia.org/?title=ActionScript_3.0&redirect=no

    This page was last edited on 22 September 2014, at 23:29 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  7. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    The Apache Flex ActionScript 3.0 compiler generates SWF files from ActionScript 3 files. Flex was the primary ActionScript 3 compiler and was actively developed by Adobe before it was donated to Apache Software Foundation in 2011. Adobe Animate – primarily used to design graphics and animation, but supports ActionScript scripting and debugging.

  8. Adobe AIR - Wikipedia

    en.wikipedia.org/wiki/Adobe_AIR

    AIR internally uses a shared codebase with the Flash Player rendering engine and ActionScript 3.0 as the primary programming language. Applications must specifically be built for AIR to use additional features provided, such as multi-touch , file system integration, native client extensions, integration with Taskbar or Dock , and access to ...

  9. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Although code written in ActionScript 3 executes up to 10 times faster than the prior ActionScript 2, [49] the Adobe ActionScript 3 compiler is a non-optimizing compiler, and produces inefficient bytecode in the resulting SWF, when compared to toolkits such as CrossBridge.