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  2. Dead-code elimination - Wikipedia

    en.wikipedia.org/wiki/Dead-code_elimination

    In compiler theory, dead-code elimination (DCE, dead-code removal, dead-code stripping, or dead-code strip) is a compiler optimization to remove dead code (code that does not affect the program results). Removing such code has several benefits: it shrinks program size, an important consideration in some contexts, it reduces resource usage such ...

  3. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    The term closure is often used as a synonym for anonymous function, though strictly, an anonymous function is a function literal without a name, while a closure is an instance of a function, a value, whose non-local variables have been bound either to values or to storage locations (depending on the language; see the lexical environment section below).

  4. Dead code - Wikipedia

    en.wikipedia.org/wiki/Dead_code

    The term dead code has multiple definitions. Some use the term to refer to code (i.e. instructions in memory) which can never be executed at run-time. [1] [2] [3] In some areas of computer programming, dead code is a section in the source code of a program which is executed but whose result is never used in any other computation.

  5. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of dynamic binding is dynamic dispatch, as in a C++ virtual method call. Since the specific type ...

  6. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The ten rules are: [1] Avoid complex flow constructs, such as goto and recursion.; All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation after initialization.

  7. Unreachable code - Wikipedia

    en.wikipedia.org/wiki/Unreachable_code

    Detection of unreachable code is a form of control flow analysis to find code that can never be reached in any possible program state. In some languages (e.g. Java [9]) some forms of unreachable code are explicitly disallowed. The optimization that removes unreachable code is known as dead code elimination.

  8. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Since C++ does not support late binding, the virtual table in a C++ object cannot be modified at runtime, which limits the potential set of dispatch targets to a finite set chosen at compile time. Type overloading does not produce dynamic dispatch in C++ as the language considers the types of the message parameters part of the formal message name.

  9. Variable shadowing - Wikipedia

    en.wikipedia.org/wiki/Variable_shadowing

    Some languages allow variable shadowing in more cases than others. For example Kotlin allows an inner variable in a function to shadow a passed argument and a variable in an inner block to shadow another in an outer block, while Java does not allow these. Both languages allow a passed argument to a function/Method to shadow a Class Field.