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  2. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    NVRTC – NVIDIA Runtime Compilation library for CUDA C++; CUDA 8.0 comes with these other software components: nView – NVIDIA nView Desktop Management Software; NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components:

  4. Category:Windows-only free software - Wikipedia

    en.wikipedia.org/wiki/Category:Windows-only_free...

    Category for free and open-source software that runs exclusively on the Microsoft Windows family of operating systems. Free and open-source software portal See also: Category:macOS-only free software and Category:Linux-only free software

  5. Category:Windows-only freeware - Wikipedia

    en.wikipedia.org/wiki/Category:Windows-only_freeware

    This category includes freeware designed only for Microsoft Windows Subcategories ... Nvidia System Tools; O. ... (software) Share (P2P) Shotty (software) ...

  6. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ).

  8. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Mesa 3D is the only free and open-source implementation of OpenGL, OpenGL ES, OpenVG, GLX, EGL and OpenCL. In July 2014, most of the components conformed to Gallium3D specifications. A fully functional State Tracker for Direct3D version 9 is written in C, and an unmaintained tracker for Direct3D versions 10 and 11 is written in C++. [14]

  9. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    The Nvidia CUDA Compiler (NVCC) translates code written in CUDA, a C++-like language, into PTX instructions (an assembly language represented as American Standard Code for Information Interchange text), and the graphics driver contains a compiler which translates PTX instructions into executable binary code, [2] which can run on the processing ...