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3D Viewer (formerly Mixed Reality Viewer and before that, View 3D) [2] [3] [4] is a 3D computer graphics viewer and augmented reality application that was first included in Windows 10 1703. It supports the .fbx , .3mf , .obj , and .stl and many more file formats [ 5 ] listed in features section.
The operating systems on which the editors can run natively (without emulation or compatibility layers), meaning which operating systems have which editors specifically coded for them (not, for example, Wings 3D for Windows running on Linux with Wine).
Rhinoceros (typically abbreviated Rhino or Rhino3D) is a commercial 3D computer graphics and computer-aided design (CAD) application software that was developed by TLM, Inc, dba Robert McNeel & Associates, an American, privately held, and employee-owned company that was founded in 1978.
In June 2007, Daz 3D re-released Bryce 5.5 as a freeware. [12] In Summer 2009, Daz 3D released version 3 of Daz Studio. This version seemed to break Bryce 6.1. [13] In December 2009, Daz 3D released Bryce 6.3 which improved stability, and added support for Mac OS X v10.6. [14] Bryce 7 was released in July 2010.
3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element. The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display.
3D models are now widely used anywhere in 3D graphics and CAD but their history predates the widespread use of 3D graphics on personal computers. [9] In the past, many computer games used pre-rendered images of 3D models as sprites before computers could render them in real-time. The designer can then see the model in various directions and ...
Modern 3D computer graphics rely heavily on a simplified reflection model called the Phong reflection model (not to be confused with Phong shading). In the refraction of light, an important concept is the refractive index ; in most 3D programming implementations, the term for this value is "index of refraction" (usually shortened to IOR).
3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display. In computer graphics software, 2D applications may use 3D techniques to achieve effects such as lighting , and similarly, 3D may use some 2D rendering techniques.