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The most monumental of these with imposing façades are the Treasury of Atreus and the Tomb of Clytemnestra. The latter built in c. 1250 BC was the last tomb of this type in the region. [2] It is also one of the representative examples of Mycenaean tholos tombs together with the Treasury of Atreus and the Tomb of the Genii. [3]
The Honjō Masamune, a legendary samurai sword, created by the master swordmaker Gorō Masamune between 1288 and 1328 AD. The sword was passed down over the centuries from Shōgun to Shōgun, and is considered a priceless Japanese cultural artifact. Lost during the U.S. occupation of Japan. Patiala Necklace: Confirmed circa 1948
Al-Khazneh The first glimpse of Petra's Treasury (Al-Khazneh) upon exiting the Siq. Al-Khazneh (Arabic: الخزنة; IPA:, "The Treasury"), A.K.A. Khazneh el-Far'oun (treasury of the pharaoh), is one of the most elaborate rock-cut tombs in Petra, a city of the Nabatean Kingdom inhabited by the Arabs in ancient times.
An estimated 90 percent of human Amazonian history is lost within the jungle itself. A new discovery has uncovered a small-but-substantial piece of that history.
The best preserved and earliest treasury is that dedicated by Sicyon. The most recent treasury discovered is that of Syracuse. It was built to celebrate the victory over Carthage in 480 BC. West to east the treasuries were dedicated by: Sicyon, Syracuse, Byzantion, Sybaris, Cyrene, Selinus, Metapontium, Megara and Gela.
The characters must penetrate this Mayan-style temple, which is full of tricks and traps. [3] Some of the traps include cursed items, firebombs, and triggered statues. The shrine is an ancient pyramid in the style of the Mayas and Aztecs, and the names, creatures, and characters in the adventure are also based on that time period.
Treasury Direct The U.S. Department of the Treasury has also launched Treasury Hunt , a tool for users to search for "matured, uncashed savings bonds." The bonds must be more than 30 years old and ...
The working title for the module was "The Lost City of Cynidicea". [2] Moldvay designed the module as a low-level scenario to give novice Dungeon Masters experience in fleshing out adventures such that it is only partially complete. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. [3]