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Fallout 76 was released to generally mixed reviews, with criticism for the game's technical issues, overall design, lack of gameplay purpose, and initial absence of human non-playable characters. A number of Bethesda's responses and attempts to provide ongoing support for Fallout 76 in the months following its launch were met with criticism.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
Fallout 76: Windows: November 14, 2018: Bethesda Game Studios [139] PlayStation 4: Xbox One: The Elder Scrolls: Blades: iOS: March 27, 2019: Bethesda Game Studios [140] Android: Nintendo Switch: May 14, 2020 [141] Rage 2: Windows: May 14, 2019: Avalanche Studios and id Software [136] PlayStation 4 [136] Xbox One [136] Stadia: November 19, 2019 ...
Vault-Tec Corporation, otherwise known as Vault-Tec and sometimes called Vault-Tec Industries, [1] is a fictional defense megacorporation from the post-apocalyptic Fallout franchise. Throughout the United States, Vault-Tec created government-funded vaults , large fallout shelters that would serve to shelter civilians and allow for the ...
Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland.It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield.
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Fallout 76 and Fallout Shelter were exclusives to the launcher before eventually released on Steam. [65] In 2022, Bethesda shut down the launcher. The launcher was mostly met with negative reception. [66] [67] [68] PC Gamer said that "Bethesda's launcher seems to be designed more as a pretty interface to purchase Bethesda's games than a way of ...
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S.P.E.C.I.A.L." system into a first-person shooter role-playing video game (FPS-RPG), but he criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]