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Build tools often refer to source code compiled for testing as an artifact, because the executable is necessary to carrying out the testing plan. Without the executable to test, the testing plan artifact is limited to non-execution based testing. In non-execution based testing, the artifacts are the walkthroughs, inspections and correctness proofs.
A software build is the process of converting source code files into standalone software artifact(s) that can be run on a computer, or the result of doing so. [1]In software production, builds optimize software for performance and distribution, packaging into formats such as '.exe'; '.deb'; '.apk'.
According to Forrester Research, solution architecture is one of the key components by which Enterprise Architecture delivers value to the organization. It entails artifacts such as a solution business context, a solution vision and requirements, solution options (e.g. through RFIs, RFPs or prototype development) and an agreed optimal solution with build and implementation plans ("road-map").
A software supply chain is the components, libraries, tools, and processes used to develop, build, and publish a software artifact. [1]A software bill of materials (SBOM) declares the inventory of components used to build a software artifact, including any open source and proprietary software components.
Software validation checks that the software product satisfies or fits the intended use (high-level checking), i.e., the software meets the user requirements, not as specification artifacts or as needs of those who will operate the software only; but, as the needs of all the stakeholders (such as users, operators, administrators, managers ...
This may interact with a binary repository manager much like a developer would by getting artifacts from the repositories and pushing builds there. Tight integration with CI servers enables the storage of important metadata such as: Which user triggered the build (whether manually or by committing to revision control) Which modules were built
Move over, Wordle, Connections and Mini Crossword—there's a new NYT word game in town! The New York Times' recent game, "Strands," is becoming more and more popular as another daily activity ...
Artifacts are a means by which scrum teams manage product development by documenting work done towards the project. There are seven scrum artifacts, with three of them being the most common: product backlog, sprint backlog, and increment.