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The Bard's Tale II takes place on a larger scale with an explorable wilderness, six cities, and multiple dungeons that give this game its dungeon crawl character. The game has new features such as casinos and banks , and introduces a new magic user called an Archmage , among other changes from the first game in the series.
The Mage's Tale (2017): A side-story game set in the Bard's Tale universe, developed by inXile alongside The Bard's Tale IV and released in 2017. Like other games in the series, it is a first-person dungeon crawler, but is built for virtual reality , featuring action-based spellcasting, rather than turn-based combat.
A compilation of all three classic The Bard's Tale games, entitled The Bard's Tale Trilogy, was released for DOS by Electronic Arts in 1990. According to programmer Rebecca Heineman, the name of the overall series was to be Tales of the Unknown, and the three games were to be entitled The Bard's Tale, The Archmage's Tale, and The Thief's Tale.
Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986.
Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...
Cranford was the designer and programmer of 1985's The Bard's Tale [1] and 1986's The Bard's Tale II: The Destiny Knight role-playing video games published by Interplay Productions. He also programmed the Apple II version of Donkey Kong, the Commodore 64 version of Super Zaxxon, as well as Maze Master (a spiritual predecessor of The Bard's Tale).
Many spells require the caster to speak certain words, or, in the case of a post-1st Edition bard, create music, to cast a spell. [1]: 239 Being prevented from speaking, by such means as a gag or magical effects that remove sounds, makes it impossible for a caster to cast such a spell.
The Magic Item Compendium was written by Andy Collins with Eytan Bernstein, Frank Brunner, Owen K.C. Stephens, and John Snead, and was released March 2007.Cover art was by Francis Tsai, with interior art by Steven Belledin, Ed Cox, Carl Critchlow, Eric Deschamps, Steve Ellis, Wayne England, Matt Faulkner, Emily Fiegenschuh, Randy Gallegos, David Griffith, Brian Hagan, Ralph Horsley, Heather ...