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The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. [1] They provide support for time acquisition, conversion between date formats, and formatted output to strings.
When a program wants to time its own operation, it can use a function like the POSIX clock() function, which returns the CPU time used by the program. POSIX allows this clock to start at an arbitrary value, so to measure elapsed time, a program calls clock(), does some work, then calls clock() again. [1] The difference is the time needed to do ...
Many computer systems measure time and date using Unix time, an international standard for digital timekeeping. Unix time is defined as the number of seconds elapsed since 00:00:00 UTC on 1 January 1970 (an arbitrarily chosen time based on the creation of the first Unix system), which has been dubbed the Unix epoch. [6]
Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...
One billionth of one second 1 ns: The time needed to execute one machine cycle by a 1 GHz microprocessor 1 ns: The time light takes to travel 30 cm (11.811 in) 10 −6: microsecond: μs One millionth of one second 1 μs: The time needed to execute one machine cycle by an Intel 80186 microprocessor 2.2 μs: The lifetime of a muon
The term jiffy is sometimes used in computer animation as a method of defining playback rate, with the delay interval between individual frames specified in 1/100 of a second (10 ms) jiffies, particularly in Autodesk Animator.FLI sequences (one global frame frequency setting) and animated Compuserve.GIF images (each frame having an individually ...
The response time is the sum of three numbers: [3] Service time - How long it takes to do the work requested. Wait time - How long the request has to wait for requests queued ahead of it before it gets to run. Transmission time – How long it takes to move the request to the computer doing the work and the response back to the requestor.
The Boost Date/Time Library (C++) The Boost Chrono Library (C++) The Chronos Date/Time Library (Smalltalk) Joda Time, The Joda Date/Time Library (Java) The Perl DateTime Project Archived 2009-02-19 at the Wayback Machine (Perl) date: Ruby Standard Library Documentation (Ruby)