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The Dreamcast was the first console to include a built-in modular modem for internet access and online play. Though its Japanese release was beset by supply problems, the Dreamcast had a successful US launch backed by a large marketing campaign. However, sales steadily declined as Sony built anticipation for the PlayStation 2.
Sega discontinued the Dreamcast's hardware in March 2001, and software support quickly dwindled as a result. [21] [22] Software largely trickled to a stop by 2002, [20] [23] though the Dreamcast's final licensed game on GD-ROM was Karous, released only in Japan on March 8, 2007, nearly coinciding with the end of GD-ROM production the previous ...
Seaman is one of the few Dreamcast games to take advantage of the microphone attachment. The narration is voiced by Toshiyuki Hosokawa in the original Japanese-language version and by Leonard Nimoy in the English-language version. The face of the Seaman creature is modeled after the game's producer, Yoot Saito. [9]
Dreamcast Collection is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows, with each game included being a remastered version of its original release. A PlayStation 3 version was planned but was scrapped for unknown reasons.
Phantasy Star Online is an online role-playing game (RPG) developed by Sonic Team and published by Sega in 2000 for the Dreamcast.It was the first successful online RPG for game consoles; players adventure with up to three others over the internet to complete quests, collect items and fight enemies in real-time action RPG combat.
El Dorado Gate (エルドラドゲートシリーズ) is a series of role-playing video games for the Dreamcast, released in Japan. Its seven volumes were released on a bi-monthly basis in Japan from October 10, 2000, through October 10, 2001. [1]
Blue Stinger was announced at the Tokyo Game Show in September 1998 as part of Sega's launch lineup for the Dreamcast in November of that year. [20] It was ultimately delayed into the following year to further polish the title. [21] Nishigaki described Sega as disappointed but understanding that the game missed the Japanese console launch. [12]
Shenmue II was released for Dreamcast in 2001 in Japan and Europe. The Japanese version included Virtua Fighter 4 Passport, promoting Sega's upcoming Virtua Fighter 4. [8] By 2003, the Dreamcast version had sold 100,000 copies, a tenth of the original game's sales. [9]