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The Napoleon Opening is named after the French general and emperor Napoleon Bonaparte, who had a deep love of chess but was said to be a mediocre player. [1] The name came into use after mid-nineteenth century publications reported [2] that he played this opening in an 1809 game [3] that he lost to The Turk, a fake chess automaton operated at the time by Johann Allgaier.
White opens with the most popular of the twenty possible opening moves. Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the ...
Rice Gambit of the King's Gambit – 1.e4 e5 2.f4 exf4 3.Nf3 g5 4.h4 g4 5.Ne5 Nf6 6.Bc4 d5 7.exd5 Bd6 8.0-0 – named after Isaac Rice [7] Richter–Rauzer Attack in the Sicilian Defense – 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 Nc6 6.Bg5 e6 7.Qd2 – named after Kurt Richter and Vsevolod Rauzer [32]
An Open Game (or Double King's Pawn Opening) is a generic term for a family of chess openings beginning with the moves: 1. e4 e5. White has moved the king's pawn two squares and Black has replied in kind. The result is an Open Game. Other responses to 1.e4 are termed Semi-Open Games or Single King's Pawn Games.
King's Fianchetto Opening; King's Gambit; King's Gambit, Falkbeer Countergambit; King's Gambit, Fischer Defense; King's Gambit, McDonnell Gambit; King's Gambit, Rice Gambit; King's Indian Attack; King's Indian Defence; King's Indian Defence, Four Pawns Attack; King's Indian Defence, Sämisch Variation; King's Knight Opening; King's Pawn Game ...
The Danvers Opening hinders this by forcing Black (unless they want to sacrifice a pawn) to first defend the e-pawn (usually with 2...Nc6), then 3.Bc4 forces Black to make some compromise to defend against the mate threat; 3...g6 commits Black to fianchettoing the king bishop, 3...Qe7 blocks the bishop, and 3...Qf6 occupies knight's best square.
The Nimzowitsch Defence (named after Aron Nimzowitsch) is a somewhat uncommon chess opening characterised by the moves: . 1. e4 Nc6. This opening is an example of a hypermodern opening in which Black invites White to occupy the centre of the board at an early stage with pawns. [1]
In a chess game, each player begins with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove or defend it from attack, or force the opposing player to forfeit.