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A tag cloud (a typical Web 2.0 phenomenon in itself) presenting Web 2.0 themes. Web 2.0 (also known as participative (or participatory) [1] web and social web) [2] refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.
Web3 (also known as Web 3.0) [1] [2] [3] was an idea for a new iteration of the World Wide Web which incorporates concepts such as decentralization, blockchain technologies, and token-based economics. [4]
Web3, also called Web 3.0, is the name given to a decentralized web movement that is sometimes described as a "read/write/own" stage of internet development. It focuses on decentralizing the underlying infrastructure of the internet, shifting away from centralized data storage and management using new protocols and technologies.
The Constructive Systems Engineering Cost Model (COSYSMO) was created by Ricardo Valerdi while at the University of Southern California Center for Software Engineering. It gives an estimate of the number of person-months it will take to staff systems engineering resources on hardware and software projects.
1983: Recent college graduate Steve Case is hired at Control Video, an online gaming system that connected an Atari 2600 to customers' phone lines.
The Semantic Web, sometimes known as Web 3.0 (not to be confused with Web3), is an extension of the World Wide Web through standards [1] set by the World Wide Web Consortium (W3C). The goal of the Semantic Web is to make Internet data machine-readable .
HTTP/3 is the third major version of the Hypertext Transfer Protocol used to exchange information on the World Wide Web, complementing the widely-deployed HTTP/1.1 and HTTP/2.
Participatory Web 2.0 for development (in short Web2forDev) was a term coined around 2007-2008 to describe new ways of employing legemvweb services, in order to improve information sharing and collaborative production of content in the context of development work. Emerging developments in participatory Web and user-generated content platforms ...