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CPU rendering GPU rendering OpenCL NVIDIA CUDA, OptiX AMD HIP SYCL, Intel DPC++ Apple Metal ... Blender Cycles Yes dropped in 3.0 Yes 3.0 and later 3.3 and later
Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.
When no physical screen is present, software can still be used to render images for many applications. In a headless website configuration, the frontend presentation is server-side rendered. Headless rendering is also used in films and generation of synthetic data. For example, Blender provides command-line rendering. [5]
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
In computing, hardware overlay, a type of video overlay, provides a method of rendering an image to a display screen with a dedicated memory buffer inside computer video hardware. The technique aims to improve the display of a fast-moving video image — such as a computer game , a DVD , or the signal from a TV card .
Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ
As of February 2015, only AMD's "Kaveri" A-series APUs (cf. "Kaveri" desktop processors and "Kaveri" mobile processors) and Sony's PlayStation 4 allowed the integrated GPU to access memory via version 2 of the AMD's IOMMU. Earlier APUs (Trinity and Richland) included the version 2 IOMMU functionality, but only for use by an external GPU ...
This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .