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  2. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    WeeChat IRC client allows scripts to be written in Lua. WinGate proxy server allows event processing and policy to execute Lua scripts with access to internal WinGate objects. Wireshark network packet analyzer allows protocol dissectors, post-dissectors, and taps to be written in Lua. [35] X-Plane uses lua for aircraft systems and plugins.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  4. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  5. Havok (software) - Wikipedia

    en.wikipedia.org/wiki/Havok_(software)

    Havok Physics: [4] Originally from Ipion Software (Ipion Virtual Physics), it is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions. It provides multiple types of dynamic constraints between rigid bodies (e.g. for ragdoll physics), and has a highly optimized collision ...

  6. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    Additionally, the playing of a video game does not require the same physical skill, strength or danger as a real-world representation of the game, and can provide either very realistic, exaggerated or impossible physics, allowing for elements of a fantastical nature, games involving physical violence, or simulations of sports.

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Bricks rendered using PBR. Even though this is a rough, opaque surface, more than just diffuse light is reflected from the brighter side of the material, creating small highlights, because "everything is shiny" in the physically-based rendering model of the real world.

  8. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. [1] Using the "physics gun", ragdolls and props can be picked up, rotated, and frozen in place.

  9. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold projects are organized as collections, which consist of a hierarchy of game objects containing in-game entities. Scripting between game objects is handled using the message-passing paradigm, which allows scripts to intercommunicate in call-response and event-based models. [15] Defold's IDE natively supports in-editor Git tracking. [16] [17]