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Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts.It was released for PlayStation 3, Windows, and Xbox 360 in January. . The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating ...
A 2011 tie-in to Dead Space 2 developed by IronMonkey Studios, Dead Space was a mobile title about a newly converted Unitologist on a mission in the mines of Titan Station. The game features an appearance from Titan Station's director Hans Tiedemann, a major antagonist of Dead Space 2 , and provides context behind the Necromorph infestation of ...
The original Dead Space began production in 2006 at Visceral Games (then EA Redwood Shores); the aim of creator Glen Schofield was to design the most frightening survival horror experience possible at the time, drawing inspiration from the Resident Evil 4, and a range of movies including Event Horizon and Alien.
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For example, in 1970, tickets cost $1.55 or about $6.68 in inflation-adjusted 2004 dollars; by 1980, prices had risen to about $2.69, a drop to $5.50 in inflation-adjusted 2004 dollars. [24] Ticket prices have also risen at different rates of inflation around the world, further complicating the process of adjusting worldwide grosses.
Dead Space: Aftermath forms part of the Dead Space series, described at the time by publisher Electronic Arts as a "trans-media franchise". [1] The movie, together with the video game spin-off Dead Space Ignition and multiple pieces of print media, formed part of Electronic Arts's push to expand the narrative and reach of Dead Space. [8]
Dead Space: Downfall is a 2008 American adult animated psychological science fiction horror film directed by Chuck Patton, written by Justin Gray and Jimmy Palmiotti and developed by Film Roman under the supervision of Electronic Arts; Electronic Arts also published the 2008 survival horror video game Dead Space upon which the film is based.
The art director for the game, Mike Yazijan, previously worked as art director at EA Montreal assisting Visceral Games in developing Dead Space 2. [19] The original Dead Space was noted for its audio design, and the team intended to stay true to the original atmosphere while improving and modifying where necessary. Gunner Wright reprises his ...