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  2. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...

  3. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  4. Oblivion (roller coaster) - Wikipedia

    en.wikipedia.org/wiki/Oblivion_(roller_coaster)

    A picture of Oblivion's drop taken from the guest observation area. The cars accommodate sixteen passengers in two rows of eight with a tiered seating arrangement. The roller coaster has a simple layout with a 180 ft drop at 87.5 degrees and reaches 68 mph. [ 12 ] [ 13 ] The car slowly ascends 60 feet at a 45-degree angle to build tension, then ...

  5. The Shadowfell: Gloomwrought and Beyond - Wikipedia

    en.wikipedia.org/wiki/The_Shadowfell:_Gloom...

    The Shadowfell contains the information a Dungeon Master needs to run adventures set in the plane known as the Shadowfell with details on locations such as the Darkreach Mountains, Dead Man's Cross and the House of Black Lanterns, Gloomwrought, Letherna, the Oblivion Bog, and Thyrin Gol. [1]

  6. The Elder Scrolls IV: Shivering Isles - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:...

    Shivering Isles is identical to the basic gameplay of The Elder Scrolls IV: Oblivion; the basic design, maneuvers, and interfaces remain unchanged. [3] [7] As such, it is a fantasy-based role-playing adventure game. Players begin Oblivion by defining their character, deciding on its skill set, specialization, physical features, and race. The ...

  7. Key pattern - Wikipedia

    en.wikipedia.org/wiki/Key_pattern

    Key pattern is the generic term for an interlocking geometric motif made from straight lines or bars that intersect to form rectilinear spiral shapes. [ 1 ] [ 2 ] [ 3 ] According to Allen and Anderson, the negative space between the lines or bars of a key pattern “resemb[es] the L- or T-shaped slots in an ordinary key to allow it to pass the ...

  8. Oblivion: The Black Hole - Wikipedia

    en.wikipedia.org/wiki/Oblivion:_The_Black_Hole

    Upon its opening, it became the first vertical drop roller coaster in Italy. [1] The ride is considered the 'sister' to the Oblivion roller coaster at the also Merlin owned Alton Towers . The ride also (maybe unintentionally) shares part of its name with The Black Hole , a Jet star 2 rollercoaster that operated in the X-Sector section of Alton ...

  9. Wraith: The Oblivion – Afterlife - Wikipedia

    en.wikipedia.org/wiki/Wraith:_The_Oblivion...

    Wraith: The Oblivion – Afterlife is a virtual reality survival horror video game developed and published by Swedish studio Fast Travel Games, released in 2021. It is based on White Wolf Publishing 's 1994 tabletop role-playing game Wraith: The Oblivion , and is part of the larger World of Darkness series.