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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Instead, the latency involved in transmitting data between clients and server plays a significant role. Latency varies depending on a number of factors, such as the physical distance between the end-systems, as a longer distance means additional transmission length and routing required and therefore higher latency.

  3. Rubber banding - Wikipedia

    en.wikipedia.org/wiki/Rubber_banding

    Rubber banding or rubberbanding may refer to: . in online video gaming, rubber banding is the undesirable visual effect of latency, known as lag, in which a moving object appears to leap from one place to another without passing through the intervening space; also called "warping" or "teleporting".

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag , as it is known in gaming circles , refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat is the undesirable latency that comes from a router or other network equipment buffering too many data packets.Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput.

  6. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    For modern digital signals, significant computer processing power and memory storage is needed to prepare an input signal for display. For either over-the-air or cable TV, the same analog demodulation techniques are used, but after that, then the signal is converted to digital data, which must be decompressed using the MPEG codec, and rendered ...

  7. Network delay - Wikipedia

    en.wikipedia.org/wiki/Network_delay

    It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. [1] [2]: 5 It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the specific pair of communicating endpoints.

  8. Interrupt latency - Wikipedia

    en.wikipedia.org/wiki/Interrupt_latency

    Minimum interrupt latency is largely determined by the interrupt controller circuit and its configuration. They can also affect the jitter in the interrupt latency, which can drastically affect the real-time schedulability of the system. The Intel APIC architecture is well known for producing a huge amount of interrupt latency jitter. [citation ...

  9. Processing delay - Wikipedia

    en.wikipedia.org/wiki/Processing_delay

    In a network based on packet switching, processing delay is the time it takes routers to process the packet header.Processing delay is a key component in network delay. ...