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  2. Voxel-Man - Wikipedia

    en.wikipedia.org/wiki/Voxel-Man

    VOXEL-MAN is the name of a set of computer programs for creation and visualization of three-dimensional digital models of the human body derived from cross-sectional images of computer tomography, magnetic resonance tomography or photography (e. g. the Visible Human Project). [1] It was developed at the University Medical Center Hamburg-Eppendorf.

  3. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling .

  4. File:Human skull side simplified (bones).svg - Wikipedia

    en.wikipedia.org/wiki/File:Human_skull_side...

    Description: the adult skull is normally made up of 22 bones. Except for the mandible, all of the bones of the skull are joined together by sutures, semi-rigid articulations formed by bony ossification, the presence of Sharpey's fibres permitting a little flexibility

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

  6. File:Skull and brain normal human.svg - Wikipedia

    en.wikipedia.org/wiki/File:Skull_and_brain...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  7. Skull art - Wikipedia

    en.wikipedia.org/wiki/Skull_art

    Skull art is found in various cultures of the world. Indigenous Mexican art celebrates the skeleton and uses it as a regular motif. The use of skulls and skeletons in art originated before the Conquest : The Aztecs excelled in stone sculptures and created striking carvings of their Gods. [ 1 ]

  8. Skull - Wikipedia

    en.wikipedia.org/wiki/Skull

    Skull in situ Human head skull from side Anatomy of a flat bone – the periosteum of the neurocranium is known as the pericranium Human skull from the front Side bones of skull. The human skull is the bone structure that forms the head in the human skeleton. It supports the structures of the face and forms a cavity for the brain. Like the ...

  9. 3D reconstruction - Wikipedia

    en.wikipedia.org/wiki/3D_reconstruction

    In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. [1] If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temporal reconstruction. [2]