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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The original attribute sequence in D&D was Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma in the original 1974 rules. [8] This listed the three "prime requisites" of the character classes before the "general" stats: strength for fighters, intelligence for magic-users, and wisdom for clerics.

  3. Kenshi (video game) - Wikipedia

    en.wikipedia.org/wiki/Kenshi_(video_game)

    Kenshi has a damage system where players and enemies can lose limbs after battles and have to permanently deal with the consequences. Kenshi is an open world role-playing video game with real-time strategy elements that has no linear narrative. [1] It takes place in a post-apocalyptic setting, where it is incredibly difficult for life to ...

  4. Puzzle League - Wikipedia

    en.wikipedia.org/wiki/Puzzle_League

    Puzzle League, known as Panel de Pon [a] in Japan, is a series of video games published by Nintendo for its various video game consoles. The series began with Panel de Pon in Japan, named Tetris Attack in North America, and has since been adapted to many other consoles.

  5. Naginata - Wikipedia

    en.wikipedia.org/wiki/Naginata

    The naginata (なぎなた, 薙刀) is a polearm and one of several varieties of traditionally made Japanese blades (). [1] [2] Naginata were originally used by the samurai class of feudal Japan, as well as by ashigaru (foot soldiers) and sōhei (warrior monks). [3]

  6. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    To resolve an action in the d20 System, a player rolls a 20-sided die and adds modifiers based on the natural aptitude of the character (defined by six attributes: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma) and how skilled the character is in various fields (such as in combat), as well as other, situational modifiers ...

  7. Fate (role-playing game system) - Wikipedia

    en.wikipedia.org/.../Fate_(role-playing_game_system)

    Probability of results in the Fate system. Fate is derived from the Fudge system, primarily that earlier design's verbal scale and Fudge dice, but most versions of Fate eschew the use of mandatory traits such as Strength and Intelligence. Instead, it uses a long list of skills and assumes that every character is "mediocre" in all skills except ...

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Fortitude is based on strength or constitution; it represents a character's endurance to pain. Reflex is based on dexterity or intelligence and can be modified by a shield; it represents a character's ability to dodge. Will is based on wisdom or charisma; it represents a character's strength of mind and resistance to mental attack.

  9. Puzzle Quest 2 - Wikipedia

    en.wikipedia.org/wiki/Puzzle_Quest_2

    Puzzle Quest 2 is a video game developed by Infinite Interactive for the Nintendo DS, Xbox Live Arcade, iOS, Android, Windows Phone 7, [7] and Microsoft Windows. It was released on June 22, 2010 by D3 Publisher. A version for the PlayStation Portable was in development, [8] but was cancelled due to sound bugs. [9]