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  2. Combine (Half-Life) - Wikipedia

    en.wikipedia.org/wiki/Combine_(Half-Life)

    Depiction of the Combine's Civil Protection. Certain elements of the Combine's appearance, such as that of the Advisors, are inspired by the works of Frank Herbert. [1] The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H. G. Wells novel The War of the Worlds, where Martians invade Victorian England, using the tripods ...

  3. Ravenholm - Wikipedia

    en.wikipedia.org/wiki/Ravenholm

    Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.

  4. Black Mesa Research Facility - Wikipedia

    en.wikipedia.org/wiki/Black_Mesa_Research_Facility

    The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.

  5. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...

  6. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...

  7. Half-Life: C.A.G.E.D. - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_C.A.G.E.D.

    Half-Life: C.A.G.E.D. (also stylized as Half-Life: Caged) is a game modification of Half-Life by Cayle George and Future Games Select released on September 21, 2017. [1] [2] Made using the GoldSrc engine, the mod includes a single-player campaign in which the player must escape from a closely guarded prison.

  8. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  9. Half-Life 2: Episode Two - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Two

    Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).