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  2. Megaminx - Wikipedia

    en.wikipedia.org/wiki/Megaminx

    Regardless of color variant, the most common solution strategy shares qualities with common methods for solving a Rubik's Cube. The solution begins with one face (most often white), where the solver will reconstruct the "star" formed by the edge pieces adjacent to that face, each one properly paired with the neighboring center color (analogous to the "white cross" of the beginner and CFOP ...

  3. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    And in 2014, Tomas Rokicki and Morley Davidson proved that the maximum number of quarter-turns needed to solve the cube is 26. [3] The face-turn and quarter-turn metrics differ in the nature of their antipodes. [3] An antipode is a scrambled cube that is maximally far from solved, one that requires the maximum number of moves to solve.

  4. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The most move optimal online Rubik's Cube solver programs use Herbert Kociemba's two-phase algorithm which can typically determine a solution of 20 moves or fewer. The user has to set the colour configuration of the scrambled cube, and the program returns the steps required to solve it. [81]

  5. Jumble - Wikipedia

    en.wikipedia.org/wiki/Jumble

    An example Jumble-style puzzle. Jumble is a word puzzle with a clue, a drawing illustrating the clue, and a set of words, each of which is “jumbled” by scrambling its letters. A solver reconstructs the words, and then arranges letters at marked positions in the words to spell the answer phrase to the clue.

  6. Pyraminx Duo - Wikipedia

    en.wikipedia.org/wiki/Pyraminx_Duo

    The Pyraminx Duo, scrambled. As explained above, the total number of possible configurations of the Pyraminx Duo is 324, which is sufficiently small to allow a computer search for optimal solutions. The table below summarises the result of such a search, stating the number p of positions that require n twists to solve the Pyraminx Duo: [4]

  7. Square-1 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Square-1_(puzzle)

    The Square Two is mechanically the same as a Square-1, but the large corner wedges of the top and bottom layers are cut in half, effectively making the corner wedges as versatile as the edge wedges. This removes the locking issue present on the Square-1, which in many ways makes the Square Two easier to solve (and scramble) than its predecessor.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    A scrambled Rubik's Cube. An algorithm to determine the minimum number of moves to solve Rubik's Cube was published in 1997 by Richard Korf. [10] While it had been known since 1995 that 20 was a lower bound on the number of moves for the solution in the worst case, Tom Rokicki proved in 2010 that no configuration requires more than 20 moves. [11]

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