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A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts.The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1]
Activity diagrams [1] are graphical representations of workflows of stepwise activities and actions [2] with support for choice, iteration, and concurrency. In the Unified Modeling Language, activity diagrams are intended to model both computational and organizational processes (i.e., workflows), as well as the data flows intersecting with the related activities.
Example of a more complex EPC diagram (in German). An event-driven process chain (EPC) is a type of flow chart for business process modeling. EPC can be used to configure enterprise resource planning execution, and for business process improvement. It can be used to control an autonomous workflow instance in work sharing.
For example, in the "playing" state, when there is a falling projectile and the projectile can move down, it is moved down one step. The core logic of the Tetris game in DRAKON-JavaScript language. With DRAKON, the reader of the algorithm can visually trace all possible paths in the decision tree.
The structured program theorem, also called the Böhm–Jacopini theorem, [1] [2] is a result in programming language theory.It states that a class of control-flow graphs (historically called flowcharts in this context) can compute any computable function if it combines subprograms in only three specific ways (control structures).
It is exactly like the numerical version, except instead of four-digit numbers, four-letter words are used. They must be real words, according to whatever language or languages the game is being played in. Alternative versions of the game can be played with three-letter or five-letter words, but the four-letter version remains the most popular one.
An example of a signal-flow graph Flow graph for three simultaneous equations. The edges incident on each node are colored differently just for emphasis. An example of a flow graph connected to some starting equations is presented. The set of equations should be consistent and linearly independent. An example of such a set is: [2]