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  2. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    A game modeled after the iterated prisoner's dilemma is a central focus of the 2012 video game Zero Escape: Virtue's Last Reward and a minor part in its 2016 sequel Zero Escape: Zero Time Dilemma. In The Mysterious Benedict Society and the Prisoner's Dilemma by Trenton Lee Stewart , the main characters start by playing a version of the game and ...

  3. The Almost Gone - Wikipedia

    en.wikipedia.org/wiki/The_Almost_Gone

    The Almost Gone is a puzzle game with room escape elements in which the player navigates five stages of three-dimensional dioramas of rooms to locate items of interest and solve puzzles. The player can rotate the room in all directions to see behind objects and corners of the space, and can enter other rooms using doors or directional arrows. [ 1 ]

  4. List of alternate reality games - Wikipedia

    en.wikipedia.org/.../List_of_alternate_reality_games

    Players worked cooperatively and competitively as tribes to collect items, make inventions, solve a mystery, and move north. The game was unique in that the inventory was all based on lyrics from Dolby's back-catalog and (at the time) upcoming album of the same name. The winning coalition of tribes received a private concert as a prize. Worldwide

  5. The Room: Old Sins - Wikipedia

    en.wikipedia.org/wiki/The_Room:_Old_Sins

    Like previous titles, The Room: Old Sins was developed using the Unity game engine. The game was announced on 6 March 2017 and was released on iOS on 23 January 2018. [3] When discussing the delay for Android version, Fireproof Games explained there were multiple reported bugs that needed to be fixed first on the iOS version before they could focus on the Android version.

  6. MOTAS - Wikipedia

    en.wikipedia.org/wiki/MOTAS

    As the game progresses, the player discovers several elements throughout the game's environment that suggest the player is a clone, such as a letter left on a table in one of the rooms on the seventh level regarding an escaped clone, and a manual about cloning left on a table in the eleventh level, which leaves the player wondering about their ...

  7. The Room Three - Wikipedia

    en.wikipedia.org/wiki/The_Room_Three

    The Room Three, as its predecessors, is an escape the room game, where by solving puzzle boxes and other similar puzzles, the player reveals new secrets and puzzles towards reaching the game's conclusion. The game is presented in a first-person, three-dimensional view, allowing the player to look around rooms from a spot, or rotate their view ...

  8. Is Kary Mullis God? (or Just the Big Kahuna?) - AOL

    www.aol.com/kary-mullis-god-just-big-163600424.html

    Back at his dining-room table, Mullis opens one of the new bottles and has two glasses. Then he grabs the back of my neck hard and pulls my face toward him. I manage to turn my head just in time ...

  9. Antichamber - Wikipedia

    en.wikipedia.org/wiki/Antichamber

    Antichamber is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.