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Army of Two is a third-person shooter video game developed and published by Electronic Arts and released on March 4, 2008 for the Xbox 360 and PlayStation 3 consoles. The game is centered upon two mercenaries fighting through war, political turmoil, and a conspiracy from 1993 to 2009.
Army of Two is a third-person shooter video game series developed by EA Montreal. The first game in the series, Army of Two, was released on March 6, 2008 for the Xbox 360 and PlayStation 3 consoles. Focusing on cooperative strategies, Army of Two ' s main feature is the necessity to use coordinated teamwork to accomplish the game's goals ...
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
Planning a strategic assault on mobile, it seems, social game maker Digital Chocolate has announced that Army Attack will make its way to iPhone and iPad. The game will follow Zombie Lane, another ...
For $2.99, GameBox for Facebook--which, to dispel any confusion, is the name of the iPad app--will allow CityVille and Army Attack players to get their city building (and. That is, of course, if ...
Army of Two: The 40th Day is a 2010 third-person shooter video game developed by EA Montreal and published by Electronic Arts for PlayStation 3 and Xbox 360. The game was also released for PlayStation Portable , which was developed by Buzz Monkey . [ 4 ]
Video games about military units and formations (4 C) Pages in category "Video games about the military" The following 51 pages are in this category, out of 51 total.
The game sold nearly 1 million copies for Xbox and PC. [2] Full Spectrum Warrior became the subject of some controversy shortly after it was released. The two primary complaints aired were that the United States Army was not using their training version of the game because it was not "realistic enough". [35]
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