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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Many open world or survival games procedurally create a game world from a random seed or one provided by the player, so that each playthrough is different. These generation systems create numerous pixel- or voxel-based biomes with distribution of resources, objects, and creatures. The player frequently has the ability to adjust some of the ...
Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...
Realtor Scott Pratt, who works in Buford, Ga., north of Atlanta, said business was sluggish for much of the year, but he’s expecting to see more inventory hit his market this spring.
LOS ANGELES − There are few venues in American sports that have been consecrated by the memory of what its grandstands have witnessed. Fenway Park in Boston, Lambeau Field in Green Bay, and so on.
Seed is a JavaScript interpreter and a library of the GNOME project to create standalone applications in JavaScript. [1] It uses the JavaScript engine JavaScriptCore of the WebKit project. It is possible to easily create modules in C. Seed is integrated in GNOME since the 2.28 version and is used by two games in the GNOME Games package. [2]
A 9-year-old boy visiting New York City for the holidays will remain hospitalized "for quite some time," the boy's mother said after they both were pinned by a taxi cab on Christmas Day.
MCWORLD – Zip archive used by Minecraft: Bedrock Edition containing all the files needed to load an in-game world. MHTML – Mime HTML (Hyper-Text Markup Language) code file; MIDI, MID – Musical Instrument Digital Interface; MLOG – A file format intended to be used for Mindustry Logic; MPQ – MPQ Archives Used by Blizzard Entertainment