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  2. Algebraic notation (chess) - Wikipedia

    en.wikipedia.org/wiki/Algebraic_notation_(chess)

    Algebraic notation is the standard method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the board. [ 1 ] It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE, the international ...

  3. Chess notation - Wikipedia

    en.wikipedia.org/wiki/Chess_notation

    Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used lengthy narratives to describe each move; these gradually evolved into more compact notation ...

  4. Endgame tablebase - Wikipedia

    en.wikipedia.org/wiki/Endgame_tablebase

    In chess, the endgame tablebase, or simply tablebase, is a computerised database containing precalculated evaluations of endgame positions. Tablebases are used to analyse finished games, as well as by chess engines to evaluate positions during play. Tablebases are typically exhaustive, covering every legal arrangement of a specific selection of ...

  5. First-move advantage in chess - Wikipedia

    en.wikipedia.org/wiki/First-move_advantage_in_chess

    Wilhelm Steinitz, who in 1889 claimed chess is a draw with best play. In chess, there is a consensus among players and theorists that the player who makes the first move (White) has an inherent advantage, albeit not one large enough to win with perfect play. This has been the consensus since at least 1889, when the first World Chess Champion ...

  6. Chess rating system - Wikipedia

    en.wikipedia.org/wiki/Chess_rating_system

    Chess rating system. A chess rating system is a system used in chess to estimate the strength of a player, based on their performance versus other players. They are used by organizations such as FIDE, the US Chess Federation (USCF or US Chess), International Correspondence Chess Federation, and the English Chess Federation.

  7. Shannon number - Wikipedia

    en.wikipedia.org/wiki/Shannon_number

    Claude Shannon. The Shannon number, named after the American mathematician Claude Shannon, is a conservative lower bound of the game-tree complexity of chess of 10 120, based on an average of about 10 3 possibilities for a pair of moves consisting of a move for White followed by a move for Black, and a typical game lasting about 40 such pairs of moves.

  8. List of world records in chess - Wikipedia

    en.wikipedia.org/wiki/List_of_world_records_in_chess

    The Best Theoretical Novelties contains the games with the ten highest-ranked theoretical novelties (TNs) that appeared in each of Volumes 11 through 110 of Chess Informant. [36] The earliest such novelty occurred on White's fourth move in Karpov – Miles , Bugojno 1978, namely 1.c4 b6 2.d4 e6 3.d5 Qh4 4.Nc3 !

  9. Turochamp - Wikipedia

    en.wikipedia.org/wiki/Turochamp

    Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...

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