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Object copy Value equality Object comparison Hash code Object ID Human-readable Source-compatible ABAP Objects — APL (Dyalog) ⍕x ⎕SRC x ⎕NS x: x = y — C++ x == y [52] pointer to object can be converted into an integer ID: C# x.ToString() x.Clone() x.Equals(y) x.CompareTo(y) x.GetHashCode() System.Runtime.CompilerServices ...
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE. This can be accomplished as a special case of #Find , with a string of one character; but it may be simpler or more efficient in many languages to ...
Primitive data types, such as Booleans, fixed-size integers, floating-point values, and characters, are value types. Objects, in the sense of object-oriented programming, belong to reference types. Assigning to a variable of reference type simply copies the reference, whereas assigning to a variable of value type copies the value.
This example illustrates the C# idea of properties, which are a special type of class member. Unlike Java, no explicit methods are defined; a public 'property' contains the logic to handle the actions. Note use of the built-in (undeclared) variable value.
Strings are passed to functions by passing a pointer to the first code unit. Since char * and wchar_t * are different types, the functions that process wide strings are different than the ones processing normal strings and have different names. String literals ("text" in the C source code) are converted to arrays during compilation. [2]
The C++ language does allow a program to call a destructor directly, and, since it is not possible to destroy the object using a delete expression, that is how one destroys an object that was constructed via a pointer placement new expression. For example: [11] [12]
Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.