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A 2D geometric model is a geometric model of an object as a two-dimensional figure, usually on the Euclidean or Cartesian plane. Even though all material objects are three-dimensional, a 2D geometric model is often adequate for certain flat objects, such as paper cut-outs and machine parts made of sheet metal .
This is a list of two-dimensional geometric shapes in Euclidean and other geometries. For mathematical objects in more dimensions, see list of mathematical shapes. For a broader scope, see list of shapes.
Lists of shapes cover different types of geometric shape and related topics. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools.
A geometric shape consists of the geometric information which remains when location, scale, orientation and reflection are removed from the description of a geometric object. [1] That is, the result of moving a shape around, enlarging it, rotating it, or reflecting it in a mirror is the same shape as the original, and not a distinct shape.
Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes. The shapes studied in geometric modeling are mostly two- or three- dimensional ( solid figures ), although many of its tools and principles can be applied to sets of any finite dimension.
Tessellations of euclidean and hyperbolic space may also be considered regular polytopes. Note that an 'n'-dimensional polytope actually tessellates a space of one dimension less. For example, the (three-dimensional) platonic solids tessellate the 'two'-dimensional 'surface' of the sphere.
Geometric models can be built for objects of any dimension in any geometric space. Both 2D and 3D geometric models are extensively used in computer graphics. 2D models are important in computer typography and technical drawing. 3D models are central to computer-aided design and manufacturing, and many applied technical fields such as geology ...
The models used in 2D computer graphics usually do not provide for three-dimensional shapes, or three-dimensional optical phenomena such as lighting, shadows, reflection, refraction, etc. However, they usually can model multiple layers (conceptually of ink, paper, or film; opaque, translucent, or transparent—stacked in a