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  2. Nonagon - Wikipedia

    en.wikipedia.org/wiki/Nonagon

    In geometry, a nonagon (/ ˈ n ɒ n ə ɡ ɒ n /) or enneagon (/ ˈ ɛ n i ə ɡ ɒ n /) is a nine-sided polygon or 9-gon. The name nonagon is a prefix hybrid formation , from Latin ( nonus , "ninth" + gonon ), used equivalently, attested already in the 16th century in French nonogone and in English from the 17th century.

  3. File:Regular nonagon.svg - Wikipedia

    en.wikipedia.org/wiki/File:Regular_nonagon.svg

    The following other wikis use this file: Usage on ar.wikipedia.org متسع; فضاء ثنائي الأبعاد; Usage on az.wikipedia.org Düzgün doqquzbucaqlı

  4. List of two-dimensional geometric shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_two-dimensional...

    Nonagon – 9 sides; Decagon – 10 sides; Hendecagon – 11 sides; Dodecagon – 12 sides; Tridecagon – 13 sides; Tetradecagon – 14 sides; Pentadecagon – 15 sides; Hexadecagon – 16 sides; Heptadecagon – 17 sides; Octadecagon – 18 sides; Enneadecagon – 19 sides; Icosagon – 20 sides; Icosikaihenagon - 21 sides; Icosikaidigon - 22 ...

  5. File:Construct approximated regular Nonagon.svg - Wikipedia

    en.wikipedia.org/wiki/File:Construct...

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  6. File:Nonagon.svg - Wikipedia

    en.wikipedia.org/wiki/File:Nonagon.svg

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  7. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  8. Archimedean solid - Wikipedia

    en.wikipedia.org/wiki/Archimedean_solid

    Interactive 3D polyhedra in Java; Solid Body Viewer is an interactive 3D polyhedron viewer which allows you to save the model in svg, stl or obj format. Stella: Polyhedron Navigator: Software used to create many of the images on this page. Paper Models of Archimedean (and other) Polyhedra

  9. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Basically, a 3D model is formed from points called vertices that define the shape and form polygons. A polygon is an area formed from at least three vertices (a triangle). A polygon of n points is an n-gon. [10] The overall integrity of the model and its suitability to use in animation depend on the structure of the polygons.