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Video games were first popularized with Pong. Pong was a simple virtual game of tennis in which, developer Nolan Bushnell said, the primary goal was "fun." According to Bushnell, games in that era had been so technologically challenging to produce that "it was exhausting to get the game to play without worrying about story" and as such, story was not a concern for many developers. [7]
Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch, and following ...
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
5. Once the world has loaded, tap T on your keyboard to bring up the chat box, where you can enter commands. 6. Type in "/gamemode" (without the quotes) followed by a space, and then the mode you ...
The game also presented low-quality graphics, running between 360p and 720p consistently at 20 FPS, no in-game sound, and could only be played for five minutes at a time before restarting. [1] [7] [5] [8] These issues led some news outlets to refer to the game as a "nightmarish hallucination", [4] and drawing comparisons to dementia and dreams. [9]
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [2] [3] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
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Chain World is a video game designed by Jason Rohrer, and built on the game Minecraft. Chain World won the 2011 Game Design Challenge. The goal of the challenge was to create a game that could become a religion. The official name of the challenge was GDC: The Game Design Challenge: Bigger Than Jesus. [1]