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  2. Mango (retailer) - Wikipedia

    en.wikipedia.org/wiki/Mango_(retailer)

    Mango (retailer) Punto Fa, S.L., trading as Mango, is a Spanish fast-fashion company, founded in Barcelona by brothers Isak Andic and Nahman Andic. [ 1 ] It designs, manufactures and markets women's and men's clothing and accessories.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [45] Roblox operates annual Easter egg hunts [51] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  4. Children's clothing - Wikipedia

    en.wikipedia.org/wiki/Children's_clothing

    In the 1970s, girls and boys could wear similar styles of clothes. Feminine frills were not fashionable. This boy wears a blue shirt and shorts. This girl wears a pink shirt and jeans. Gender-specific colors emerged in the middle of the 20th century. [6] Clothing was expensive, and white clothes could be bleached when they became dirty. [6]

  5. E-kid - Wikipedia

    en.wikipedia.org/wiki/E-kid

    E-kids, [1] split by binary gender as e-girls and e-boys, are a youth subculture of Gen Z that emerged in the late 2010s, [2] notably popularized by the video-sharing application TikTok. [3] It is an evolution of emo , scene and mall goth fashion combined with Japanese and Korean street fashion .

  6. 2000s in fashion - Wikipedia

    en.wikipedia.org/wiki/2000s_in_fashion

    From 2003 to 2006, common items of clothing in the US and Europe included bootcut jeans with a light wash, wide-leg pants, cargo pants, cargo shorts, camp shirts with elaborate designs, [100] vintage Classic rock T-shirts, throwback uniforms, T-shirts bearing retro pre-1980 advertisements or street art, [101] army surplus dress uniforms ...

  7. Clothing - Wikipedia

    en.wikipedia.org/wiki/Clothing

    Clothing is used for protection against injury in specific tasks and occupations, sports, and warfare. Fashioned with pockets, belts, or loops, clothing may provide a means to carry things while freeing the hands. Clothing has significant social factors as well. Wearing clothes is a variable social norm.

  8. Adaptive behavior - Wikipedia

    en.wikipedia.org/wiki/Adaptive_behavior

    In education, adaptive behavior is defined as that which (1) meets the needs of the community of stakeholders (parents, teachers, peers, and later employers) and (2) meets the needs of the learner, now and in the future. Specifically, these behaviors include such things as effective speech, self-help, using money, cooking, and reading, for example.

  9. Clothing terminology - Wikipedia

    en.wikipedia.org/wiki/Clothing_terminology

    Clothing terminology comprises the names of individual garments and classes of garments, as well as the specialized vocabularies of the trades that have designed, manufactured, marketed and sold clothing over hundreds of years. Clothing terminology ranges from the arcane (watchet, [ 1 ] a pale blue color name from the 16th century), and changes ...