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In a first-in first-out queuing system, overly large buffers result in longer queues and higher latency, and do not improve network throughput. It can also be induced by specific slow-speed connections hindering the on-time delivery of other packets. The bufferbloat phenomenon was described as early as 1985. [1]
Network delay is a design and performance characteristic of a telecommunications network. It specifies the latency for a bit of data to travel across the network from one communication endpoint to another. [1] [2]: 5 It is typically measured in multiples or fractions of a second. Delay may differ slightly, depending on the location of the ...
The means of packet selection for measurement is not specified in RFC 3393, but could, for example, be the packets that had the largest variation in delay in a selected time period. The delay is specified from the start of the packet being transmitted at the source to the start of the packet being received at the destination.
Traffic shaping is a bandwidth management technique used on computer networks which delays some or all datagrams to bring them into compliance with a desired traffic profile. [ 1 ] [ 2 ] Traffic shaping is used to optimize or guarantee performance, improve latency , or increase usable bandwidth for some kinds of packets by delaying other kinds.
TCP tuning techniques adjust the network congestion avoidance parameters of Transmission Control Protocol (TCP) connections over high-bandwidth, high-latency networks. Well-tuned networks can perform up to 10 times faster in some cases. [1] However, blindly following instructions without understanding their real consequences can hurt ...
The speed of light imposes a minimum propagation time on all electromagnetic signals. It is not possible to reduce the latency below = / where s is the distance and c m is the speed of light in the medium (roughly 200,000 km/s for most fiber or electrical media, depending on their velocity factor).
This time delay includes propagation times for the paths between the two communication endpoints. [1] In the context of computer networks, the signal is typically a data packet. RTT is commonly used interchangeably with ping time, which can be determined with the ping command.
Computer performance metrics (things to measure) include availability, response time, channel capacity, latency, completion time, service time, bandwidth, throughput, relative efficiency, scalability, performance per watt, compression ratio, instruction path length and speed up. CPU benchmarks are available. [2]
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