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Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it ...
The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.)
C# supports classes with properties. The properties can be simple accessor functions with a backing field, or implement arbitrary getter and setter functions. A property is read-only if there's no setter. Like with fields, there can be class and instance properties. The underlying methods can be virtual or abstract like any other method. [82]
Additionally, in C# if a block consists of only a single statement, the braces may be omitted. C# is case sensitive while Visual Basic .NET is not. Thus in C# it is possible to have two variables with the same apparent name, for example variable1 and Variable1. Visual Studio will correct (make uniform) the case of variables as they are typed in ...
In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1]
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]
It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...
It takes two functions as delegates, one for each collection, that it executes on each object in the collection to extract the key from the object. It also takes another delegate in which the user specifies which data elements, from the two matched elements, should be used to create the resultant object. The GroupJoin operator performs a group ...