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A polyhedron is understood as a surface whose faces are polygons, a 4-polytope as a hypersurface whose facets are polyhedra, and so forth. The idea of constructing a higher polytope from those of lower dimension is also sometimes extended downwards in dimension, with an ( edge ) seen as a 1-polytope bounded by a point pair, and a point or ...
In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-) 'many' and ἕδρον (-hedron) 'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is a polyhedron that bounds a convex set.
Regular polyhedron. Platonic solid: Tetrahedron, Cube, Octahedron, Dodecahedron, Icosahedron; Regular spherical polyhedron. Dihedron, Hosohedron; Kepler–Poinsot polyhedron (Regular star polyhedra) Small stellated dodecahedron, Great stellated dodecahedron, Great icosahedron, Great dodecahedron; Abstract regular polyhedra (Projective polyhedron)
In elementary geometry, a face is a polygon [note 1] on the boundary of a polyhedron. [3] [4] Other names for a polygonal face include polyhedron side and Euclidean plane tile. For example, any of the six squares that bound a cube is a face of the cube. Sometimes "face" is also used to refer to the 2-dimensional features of a 4-polytope.
A simple polygon is the boundary of a region of the plane that is called a solid polygon. The interior of a solid polygon is its body, also known as a polygonal region or polygonal area. In contexts where one is concerned only with simple and solid polygons, a polygon may refer only to a simple polygon or to a solid polygon.
A regular polyhedron is identified by its Schläfli symbol of the form {n, m}, where n is the number of sides of each face and m the number of faces meeting at each vertex. There are 5 finite convex regular polyhedra (the Platonic solids), and four regular star polyhedra (the Kepler–Poinsot polyhedra), making nine regular polyhedra in all. In ...
In geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive—there is an isometry mapping any vertex onto any other. It follows that all vertices are congruent . Uniform polyhedra may be regular (if also face- and edge-transitive ), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular ...
In geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces.