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  2. List of emoticons - Wikipedia

    en.wikipedia.org/wiki/List_of_emoticons

    This is a list of emoticons or textual portrayals of a writer's moods or facial expressions in the form of icons. Originally, these icons consisted of ASCII art, and later, Shift JIS art and Unicode art. In recent times, graphical icons, both static and animated, have joined the traditional text-based emoticons; these are commonly known as ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Emoticons (Unicode block) - Wikipedia

    en.wikipedia.org/wiki/Emoticons_(Unicode_block)

    Emoticons is a Unicode block containing emoticons or emoji. [ 3 ] [ 4 ] [ 5 ] Most of them are intended as representations of faces , although some of them include hand gestures or non-human characters (a horned " imp ", monkeys , cartoon cats ).

  5. Category:Emoticons - Wikipedia

    en.wikipedia.org/wiki/Category:Emoticons

    Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Emoticons" The following 13 pages are in this category, out of 13 total.

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.

  7. AOL Mail

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Facial Action Coding System - Wikipedia

    en.wikipedia.org/wiki/Facial_Action_Coding_System

    The Facial Action Coding System (FACS) is a system to taxonomize human facial movements by their appearance on the face, based on a system originally developed by a Swedish anatomist named Carl-Herman Hjortsjö. [1] It was later adopted by Paul Ekman and Wallace V. Friesen, and published in 1978. [2]

  9. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    The generation of facial animation data can be approached in different ways: 1.) marker-based motion capture on points or marks on the face of a performer, 2.) markerless motion capture techniques using different type of cameras, 3.) audio-driven techniques, and 4.) keyframe animation.