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  2. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  3. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    The dedicated graphics cards consume much more power than integrated graphics but also provides higher 3D performances, which is needed for a better gaming and CAD experience. Following is a list of the TDPs of the most popular CPU with integrated graphics and dedicated graphics cards.

  4. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements for the execution of compute kernels. [5] In addition to drivers and runtime kernels, the CUDA platform includes compilers, libraries and developer tools to help programmers accelerate their applications.

  5. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  6. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  7. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .

  8. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  9. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    Video games outsource rendering calculations to the GPU over OpenGL in real-time. Shaders are written in OpenGL Shading Language or SPIR-V and compiled on the CPU. The compiled programs are executed on the GPU. Illustration of the Linux graphics stack: DRM & libDRM, Mesa 3D. Display server belongs to the windowing system and is not necessary e ...