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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  3. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  4. Projective texture mapping - Wikipedia

    en.wikipedia.org/wiki/Projective_texture_mapping

    Projective texture mapping is a method of texture mapping that allows a textured image to be projected onto a scene as if by a slide projector. Projective texture mapping is useful in a variety of lighting techniques and it is the starting point for shadow mapping .

  5. Anisotropic filtering - Wikipedia

    en.wikipedia.org/wiki/Anisotropic_filtering

    For example, 4:1 (pronounced “4-to-1”) anisotropic filtering will continue to sharpen more oblique textures beyond the range sharpened by 2:1. [ 6 ] In practice, this means that in highly oblique texturing situations, a 4:1 filter will be twice as sharp as a 2:1 filter (it will display frequencies double that of the 2:1 filter).

  6. Butler scores season-high 33, Heat hold off Mavericks 123-118 ...

    www.aol.com/butler-scores-season-high-33...

    Jimmy Butler scored a season-high 33 points, leading the Miami Heat past the Dallas Mavericks 123-118 in overtime on Sunday night. Bam Adebayo had 19 points and 11 rebounds, Tyler Herro had 18 ...

  7. S3 Texture Compression - Wikipedia

    en.wikipedia.org/wiki/S3_Texture_Compression

    All convert a 4×4 block of pixels to a 64-bit or 128-bit quantity, resulting in compression ratios of 6:1 with 24-bit RGB input data or 4:1 with 32-bit RGBA input data. S3TC is a lossy compression algorithm, resulting in image quality degradation, an effect which is minimized by the ability to increase texture resolutions while maintaining the ...

  8. Bill Belichick reportedly wants to return to coaching in 2025 ...

    www.aol.com/sports/bill-belichick-reportedly...

    Belichick's explosion onto the sports media landscape is reportedly part of his strategy to land another head coaching job next season. By staying front and center, no one will forget him and no ...

  9. Obama vs. Romney Electoral Map - elections.huffingtonpost.com

    elections.huffingtonpost.com/2012/romney-vs...

    Maps and electoral vote counts for the 2012 presidential election. Our latest estimate has Obama at 263 electoral votes and Romney at 206.