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Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.
A language that supports the statement construct typically has rules for one or more of the following aspects: Statement terminator – marks the end of a statement; Statement separator – demarcates the boundary between two statements; need needed for the last statement; Line continuation – escapes a newline to continue a statement on the ...
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state.In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform.
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Statements consisting only of original research should be removed. ( November 2016 ) ( Learn how and when to remove this message ) In computer programming , a branch table or jump table is a method of transferring program control ( branching ) to another part of a program (or a different program that may have been dynamically loaded) using a ...
Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements.