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Keen Software House is an independent video game developing company based in Prague, Czech Republic.The company was founded by Marek Rosa in 2010.. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay.
Marek Rosa is a Slovak entrepreneur, programmer, and computer game developer. He is known as the CEO and founder of Keen Software House, an independent video game design studio, and CEO, Founder, and CTO of GoodAI, a company dedicated to the research and development of general artificial intelligence.
Pages in category "Keen Software House games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. M. Medieval Engineers;
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On October 20, 2014, Keen Software House announced that the game had sold over 1,000,000 copies. [16] On January 13, 2015, the studio announced their second engineering game, Medieval Engineers , a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology.
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The Medieval Engineers landscape is a spheroid voxel-based planet, approximately 10 game-kilometers in radius, which is fully explorable by the player.It contains high mountain ranges with limited passable areas, deep rocky valleys, varied woodlands, grasslands and fields, desert, and a network of dirt roads, which a player may use to navigate or fast travel if they choose.
Adaptive tile refresh is a computer graphics technique for side-scrolling video games.It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.