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A regular skew hexagon seen as edges (black) of a triangular antiprism, symmetry D 3d, [2 +,6], (2*3), order 12. A skew hexagon is a skew polygon with six vertices and edges but not existing on the same plane. The interior of such a hexagon is not generally defined. A skew zig-zag hexagon has vertices alternating between two parallel planes.
Quadrilateral – 4 sides Cyclic quadrilateral; Kite. Rectangle; Rhomboid; Rhombus; Square (regular quadrilateral) Tangential quadrilateral; Trapezoid. Isosceles trapezoid; Trapezus; Pentagon – 5 sides; Hexagon – 6 sides Lemoine hexagon; Heptagon – 7 sides; Octagon – 8 sides; Nonagon – 9 sides; Decagon – 10 sides; Hendecagon – 11 ...
A quadric quadrilateral is a convex quadrilateral whose four vertices all lie on the perimeter of a square. [7] A diametric quadrilateral is a cyclic quadrilateral having one of its sides as a diameter of the circumcircle. [8] A Hjelmslev quadrilateral is a quadrilateral with two right angles at opposite vertices. [9]
In geometry, a polygon is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain. These segments are called its edges or sides, and the points where two of the edges meet are the polygon's vertices (singular: vertex) or corners.
quadrilateral (or tetragon) 4: The simplest polygon which can cross itself; the simplest polygon which can be concave; the simplest polygon which can be non-cyclic. Can tile the plane. pentagon: 5 [21] The simplest polygon which can exist as a regular star. A star pentagon is known as a pentagram or pentacle. hexagon: 6 [21] Can tile the plane ...
In geometry, an equilateral polygon is a polygon which has all sides of the same length. Except in the triangle case, an equilateral polygon does not need to also be equiangular (have all angles equal), but if it does then it is a regular polygon.
In two dimensions, flipping and smoothing are powerful tools for adapting a poor mesh into a good mesh. Flipping involves combining two triangles to form a quadrilateral, then splitting the quadrilateral in the other direction to produce two new triangles. Flipping is used to improve quality measures of a triangle such as skewness.
From a tangential quadrilateral, one can form a hexagon with two 180° angles, by placing two new vertices at two opposite points of tangency; all six of the sides of this hexagon lie on lines tangent to the inscribed circle, so its diagonals meet at a point.