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  2. C++/WinRT - Wikipedia

    en.wikipedia.org/wiki/C++/WinRT

    By pointing the cppwinrt.exe tool at metadata, users can generate a library for use with any runtime class implemented in a second- or third-party Windows Runtime component, or implemented in their own application. With C++/WinRT, users can also implement their own runtime classes using standard C++, without resorting to COM-style programming.

  3. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    an input/output stream that wraps a file stream buffer. Provides functions to open or close a file in addition to those of generic input/output stream fstream – operates on characters of type char; wfstream – operates on characters of type wchar_t; basic_stringstream: an input/output stream that wraps a string stream buffer.

  4. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard input is a stream from which a program reads its input data. The program requests data transfers by use of the read operation. Not all programs require stream input. For example, the dir and ls programs (which display file names contained in a directory) may take command-line arguments, but perform their operations without any stream ...

  5. Windows UI Library - Wikipedia

    en.wikipedia.org/wiki/Windows_UI_Library

    Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.

  6. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>

  7. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .

  8. Microsoft Windows library files - Wikipedia

    en.wikipedia.org/.../Microsoft_Windows_library_files

    USER32.DLL implements the Windows USER component that creates and manipulates the standard elements of the Windows user interface, such as the desktop, windows, and menus. It thus enables programs to implement a graphical user interface (GUI) that matches the Windows look and feel. Programs call functions from Windows USER to perform operations ...

  9. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.