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  2. Blitz,” befitting a film set in the European epicenter of World War II, has its share of destructive spectacle. But it is not, primarily, an action war film. It’s a human drama.

  3. Blitz (2024 film) - Wikipedia

    en.wikipedia.org/wiki/Blitz_(2024_film)

    Blitz had its world premiere as the opening film at the BFI London Film Festival on 9 October 2024, and was released in selected cinemas in the United Kingdom and United States on 1 November 2024, followed by a streaming release on Apple TV+ on 22 November 2024. The film received generally positive reviews from critics.

  4. Workbench (woodworking) - Wikipedia

    en.wikipedia.org/wiki/Workbench_(woodworking)

    Overhead view of one arrangement of woodworking vise positions. A woodworking vise holds work in its jaws, or compressed against a bench dog or holdfast.Holes to receive these stops or clamps are typically drilled in line with a vise in 3-4" intervals, with others added to the benchtop to serve various purposes.

  5. Blitz (2011 film) - Wikipedia

    en.wikipedia.org/wiki/Blitz_(2011_film)

    Blitz is a 2011 British action thriller film directed by Elliott Lester, written by Nathan Parker, and starring Jason Statham, Paddy Considine, Aidan Gillen and David Morrissey. [2] The film is based on the novel of the same name by Ken Bruen , which features his recurring characters Detective Sergeant Tom Brant and Chief Inspector James ...

  6. NBA Jam (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/NBA_Jam_(1993_video_game)

    Midway also stated they would update all test version cabinets to remove these characters. [ 73 ] In addition to the arcade version, NBA Jam Tournament Edition was ported to the Super NES, Genesis, 32X, Game Boy, Game Gear, Sega Saturn , PlayStation , and Atari Jaguar , with the PlayStation port serving as a North American launch title.

  7. Gloom (video game) - Wikipedia

    en.wikipedia.org/wiki/Gloom_(video_game)

    Gloom's map editor and utility programs were written in Blitz BASIC, a programming language written by Mark Sibly, one of the developers of Gloom. [17] Gloom was developed in a year, and development began in May 1994. [17] In a 1995 issue of The One, a British gaming magazine, Gloom was previewed before release with some information about its ...

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