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  2. Debug code - Wikipedia

    en.wikipedia.org/wiki/Debug_code

    Usually the best time to fix a bug is before the program is run. This can be done by inserting assertions into the code. In C this can be done using the assert() command. An assert command can check to see if the program is running the correct conditions at this point in the program. [4]

  3. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true at that point in code execution ...

  4. Logic error - Wikipedia

    en.wikipedia.org/wiki/Logic_error

    This computer-programming -related article is a stub. You can help Wikipedia by expanding it.

  5. Fuzzing - Wikipedia

    en.wikipedia.org/wiki/Fuzzing

    In programming and software development, fuzzing or fuzz testing is an automated software testing technique that involves providing invalid, unexpected, or random data as inputs to a computer program. The program is then monitored for exceptions such as crashes, failing built-in code assertions, or potential memory leaks. Typically, fuzzers are ...

  6. Loop invariant - Wikipedia

    en.wikipedia.org/wiki/Loop_invariant

    Loop-invariant code consists of statements or expressions that can be moved outside a loop body without affecting the program semantics. Such transformations, called loop-invariant code motion, are performed by some compilers to optimize programs. A loop-invariant code example (in the C programming language) is

  7. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    Based on the original definition of Weiser, [3] informally, a static program slice S consists of all statements in program P that may affect the value of variable v in a statement x. The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x.

  8. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.

  9. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...