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  2. Payday 2 - Wikipedia

    en.wikipedia.org/wiki/Payday_2

    Payday 2 is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011's Payday: The Heist . It was released in August 2013 for Windows , PlayStation 3 and Xbox 360 .

  3. Overkill Software - Wikipedia

    en.wikipedia.org/wiki/Overkill_Software

    On 18 August 2015, sound designer and composer Simon Viklund left Overkill to focus on his solo music project. However, he continued to voice Bain in Payday 2 and produce music for Payday 2 as a freelancer until 2018. He continues to be active in the game's community, and occasionally appears in promotional material. [11] [12]

  4. Starbreeze Studios - Wikipedia

    en.wikipedia.org/wiki/Starbreeze_Studios

    Payday 2 was a massive commercial success, and was profitable from pre-order sales alone. [32] Payday 2 also became Starbreeze's best selling game of all time, and helped the company to make a record profit for the first time after suffering an accumulated loss of $14.4 million between 1998 and June 2013. [33]

  5. Payday: The Heist - Wikipedia

    en.wikipedia.org/wiki/Payday:_The_Heist

    Payday: The Heist is a cooperative first-person shooter game developed by Overkill Software and published by Sony Online Entertainment. The game was released for the PlayStation 3 in North America on 18 October 2011, and in Europe on 2 November. [ 4 ]

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  8. Grin (company) - Wikipedia

    en.wikipedia.org/wiki/Grin_(company)

    Grin began preproduction work on a Final Fantasy spin-off game, Fortress, in the second half of 2008 when Square Enix outsourced it to the Swedish developer. [2] The development team, based in Stockholm, began creating concept art, 3D models and a game engine, thinking of Fortress as a "game with an epic scale both in story and production ...

  9. Raid: World War II - Wikipedia

    en.wikipedia.org/wiki/Raid:_World_War_II

    RAID: World War II was developed by Lion Game Lion, a Croatian Starbreeze partner studio, that has developed downloadable content for Payday 2. [5] The team chose to work with Diesel, an engine made by Overkill Software (ex-Grin Studios), because they have an extensive experience on working with the engine.