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  2. Sound - Wikipedia

    en.wikipedia.org/wiki/Sound

    In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, ...

  3. Wavetable synthesis - Wikipedia

    en.wikipedia.org/wiki/Wavetable_synthesis

    Table-lookup synthesis [12] (or Wavetable-lookup synthesis [13]) is a class of sound synthesis methods using the waveform tables by table-lookup, called "table-lookup oscillator" technique. The length of waveforms or samples may be varied by each sound synthesis method, from a single-cycle up to several minutes.

  4. Found object (music) - Wikipedia

    en.wikipedia.org/wiki/Found_object_(music)

    The use of found objects in music takes one of two general forms: either objects are deliberately recorded, with their sound used directly or in processed form, or previous recordings are sampled for use as part of a work (the latter often being referred to simply as "found sound" or "sampling").

  5. Phonics - Wikipedia

    en.wikipedia.org/wiki/Phonics

    Reading by using phonics is often referred to as decoding words, sounding-out words or using print-to-sound relationships.Since phonics focuses on the sounds and letters within words (i.e. sublexical), [13] it is often contrasted with whole language (a word-level-up philosophy for teaching reading) and a compromise approach called balanced literacy (the attempt to combine whole language and ...

  6. Sampling (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Sampling_(signal_processing)

    A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. [A] A sampler is a subsystem or operation that extracts samples from a continuous signal.

  7. Digital waveguide synthesis - Wikipedia

    en.wikipedia.org/wiki/Digital_waveguide_synthesis

    The technology your PC uses to make sound is usually based on replaying an audio sample. Brian Heywood looks at alternatives., PC Pro; Stefan Bilbao (2009). Numerical Sound Synthesis: Finite Difference Schemes and Simulation in Musical Acoustics. John Wiley and Sons. pp. 11–14. ISBN 978-0-470-51046-9. Lutz Trautmann; Rudolf Rabenstein (2003).

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  9. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals.Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions.